Rhythm platformer
Geometry Rush
Procedural rhythm platformer: 12 levels across 6 difficulty tiers, then endless. Every obstacle and every beat of the synthesized soundtrack is generated by code.
Controls
Click or tap the game first so it receives your keyboard input.
| Input | Action |
|---|---|
| Space ↑ W click tap | Jump, flip (ball), tap (UFO); hold to fly (ship, wave) |
| P Esc | Pause |
| R | Restart level |
| T | Practice mode (checkpoint every bar) |
| M | Mute |
| A | Autopilot (watch the AI) |